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PEO STRI - Chief Technology Officer - Archived Papers and Presentations

Archived Papers and Presentations


Current Papers and Presentations
Five Forces Driving Game Technology Adoption,
I/ITSEC 2008 [paper] [slides]
Deploying HPC for Interactive Simulation,
Supercomputing 2008
HPC for Interactive Training Simulation,
PEO-STRI Engineering Town Hall, 15 October 2008
Simulation in the 21st Century,
MODSIM World Conference, September 2008
Revolution of the Information Viewport,
Joint ADL CoLab Implementation Fest 2008, Orlando, FL
Web 2.0 and Combat Casualty Care,
Advanced Technology Applications for Combat Casualty Care, 13 August 2008
Interactive Training with High Performance Computers,
PEO-STRI / PEO-C3T Collaboration Meeting, 9-10 July 2008
Simulation 2.0: Revolutionary Changes in Military Training and Beyond,
Government Executive Webinar, June 2008
Web 2.0 and Warfighter Training, June 2008 (Presentation),
European Simulation Interoperability Workshop, June 2008
Web 2.0 and Warfighter Training, June 2008 (Paper),
European Simulation Interoperability Workshop, June 2008
Delivering Simulation-based Training to the Soldier's Desktop,
ITEC, June 2008
Simulation as an IT Service,
Innovations in e-Learning Conference, June 2008
Technology for Game Developers,
Defense GameTech Users Conference, 29 April 2008
Science in Simulation,
Roundtable Discussion at the National Junior Science and Humanities Symposium, 1 May 2008
I Want a Job in Military Simulation,
Full Sail Simulation Club, 21 April 2008
OneSAF Overview,
OSD/ROK Defense M&S Workshop, 17 April 2008
New Technology for M&S: Web 2.0, IT Services, HPC, and Games,
Korean Defense M&S Workshop, 17-18 April 2008
The Long History of Gaming for Military Training,
23 June 2008 (updated)
Game Technologies for Serious Games Applications,
Game Developers Conference, February 18, 2008
The Role of the CTO in a Growing Organization,
Corporate Executive Board, February 1, 2008
New Technology for M&S,
Central Florida Navy League, January 28, 2008
New Media and Warfighter Training,
Army War College, 15-16 January 2008
Simulation as an IT Service,
NCOIC Workshop, St. Petersburg, FL, December, 2007
Game Impact Theory,
I/ITSEC 2007, Orlando, FL
Architecture Solutions to Interoperability
MILCOM 2007, Orlando, FL
Deploying HPC for Interactive Simulation
Supercomputing 2007, Reno, NV
High Performance Computing for Interactive Training Simulation
AFCEA Orlando Chapter Luncheon, September 2007
Simulation Technology Portfolio: Games, IT, and HPC"
PEO-STRI Engineering Town Hall Meeting, September, 2007
Serving 1,000,000 Global Customers
ADL Implementation Fest
Orlando, FL, August 2007
OneSAF and Future Training Technologies
OneSAF Users Conference
Orlando, FL, August 2007
Introduction to Gaming
Georgia Tech Modeling and Simulation Lecture Series
Atlanta, GA, August, 2007
PEO STRI Applications for Homeland Defense
Army Science Board Study Group on Homeland Defense and Defense Support to Civil Authorities
Arlington, VA, May 2007
A Generalized Framework for Interoperability
DoD LVC Architecture Roadmap Study Group, May 2007
Leveraging Gaming Technology: Enabling the Long Tail
Defense Modeling and Simulation Conference, Hampton Roads, VA, May 2007
Over the Horizon:
Impact of 3D Gaming, MMOG, and
Mobile Technologies on Politics and
Social Order

Web to the Streets Conference, Washington DC, April 2007
The Digital Long Tail of Military Simulation Systems
MITRE Serious Games TEM, McLean, VA, April 2007
Convergence of Military Simulation and Computer Game Technologies
Military Modeling and Simulation Symposium, Norfolk, VA, March 2007
Evolution of ISR Simulation
Spring Simulation Interoperability Workshop, Norfolk, VA, March 2007
Army Training with Distributed Networked Systems
Navy Underwater Distributed Networked Systems Conference, Newport, RI, February 2007
3 UP - 3 DOWN
Military Serious Games

Game Developers Conference, San Francisco, CA, March 2007
Game Innovation VII:
Technology Roadmap for Serious Games

Serious Games Summit, Washington DC, October 2006
Modeling and Simulation Technology
Trends and Possibilities

AFCEA Tampa Chapter Meeting, Tampa, FL, November 2006
The Disruptive Potential of Game Technologies:
Lessons Learned from its Impact on the Military Simulation Industry

Research Technology Management Journal, March-April 2007
Game Innovation VI:
Ubiquitous Applications of Simulations & Games
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Last modified on Nov 23, 2010 3:31:07 PM