To provide a cognitive, collective, multi-echelon training and mission rehearsal capability for the Operational, Institutional and Self-Development training domains. To converge the virtual, constructive and gaming training environments into a single Synthetic Training Environment (STE) for Active and Reserve Components as well as civilians. To provide training services to ground, dismounted and aerial platforms and command post (CP) points-of-need (PoN).


The Synthetic Training Environment (STE) will interact with and augment live training; the primary training approach for the Army. This concept will allow the Army to provide a single STE that delivers a training service to the PoN. The capability will allow the training audience to train all warfighting functions (WfF) and the human dimension, across all echelons with joint and Unified Action Partners (UAP) in the context of Unified Land Operations (ULO). The scope includes the training and mission rehearsal capability, interfaces with operational networks, training interfaces with Network Enable Mission Command (NeMC) Initial Capability Document (ICD) defined platforms and CPs, interfaces to live training instrumentation and native interoperability with the Common Operating Environment (COE). STE Virtual Military Equipment (VME) that leverages Commercial Off The Shelf (COTS) and Government Off The Shelf (GOTS) hardware will provide an immersive and semi-immersive training capability to the training audience. The STE, a software solution, will not have a production line to produce custom hardware. Instead, it will have an integration line that integrates COTS and GOTS hardware.

System Interdependencies

To Be Determined (TBD)

Foreign Military Sales